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<title>chevymcgoram's CGPortoflio Gallery</title>
<link>http://chevymcgoram.cgsociety.org/gallery/</link>
<description>chevymcgoram's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Mafioso WIP.</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/762729</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g64/332564/332564_1242130473_small.jpg"><br><br>Nearly finished, realtime screenshot.]]>
	</description>
	<pubDate>Tue, 12 May 2009 07:14:37 +0000</pubDate>
	</item>
	<item>
	<title>M1928A1 Thompson.</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/723497</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g64/332564/332564_1233063674_small.jpg"><br><br>Okay, I believe you, But my tommy gun dont. <br />
What Mafia styled character would be complete without his tommy gun?<br />
<br />
This is the low poly, sits at 4,451 polys and 7,608 tri's.<br />
I first made the high poly, then moved onto the low poly, then I baked the maps and textured in photoshop.]]>
	</description>
	<pubDate>Tue, 27 Jan 2009 07:41:20 +0000</pubDate>
	</item>
	<item>
	<title>Mafia Character Face</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/726326</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g64/332564/332564_1233731646_small.jpg"><br><br>The face for my mafia character. Somewhat based off myself.]]>
	</description>
	<pubDate>Wed, 04 Feb 2009 01:14:08 +0000</pubDate>
	</item>
	<item>
	<title>Anatomy study.</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/726293</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g64/332564/332564_1233720445_small.jpg"><br><br>Anatomy study and the face and hands of my mafia character.]]>
	</description>
	<pubDate>Tue, 03 Feb 2009 22:07:28 +0000</pubDate>
	</item>
	<item>
	<title>Mafia Character</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/723484</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g64/332564/332564_1233060230_small.jpg"><br><br>This is the sculpt for my Mafia Character.]]>
	</description>
	<pubDate>Tue, 27 Jan 2009 06:43:54 +0000</pubDate>
	</item>
	<item>
	<title>Zodiac F-470 CRRC</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644767</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213917377_small.jpg"><br><br>Zodiac F-470 CRRC (Combat Rubber Raiding Craft) High Poly Model. Still working on the low poly. Created in Maya and I used Mental ray to render]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 23:16:20 +0000</pubDate>
	</item>
	<item>
	<title>Still life - Prohibition.</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644492</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213878924_small.jpg"><br><br>This was a still life seen I did. The setting is a 1930's apartment during the depression. What is in the room should tell you that the tenant is involved with organized crime.<br />
<br />
The Pin ups used were done by Vaughan Alden Bass and Gil Elvgren.]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 12:35:28 +0000</pubDate>
	</item>
	<item>
	<title>Rancor WIP</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644436</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213869065_small.jpg"><br><br>Rancor WIP from Star Wars Return of the Jedi in Zbrush. ]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 09:51:08 +0000</pubDate>
	</item>
	<item>
	<title>Viking warrior concept (WIP)</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/669697</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1220144638_small.jpg"><br><br>Just a viking dude im working on for a contest. I intend to make him in 3D in a scene where he has died and lies alone in a forest...<br />
sounds better in my head....]]>
	</description>
	<pubDate>Sun, 31 Aug 2008 01:04:01 +0000</pubDate>
	</item>
	<item>
	<title>SF Soldier</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644443</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213870562_small.jpg"><br><br>Soldier model. I used Maya, Mudbox, Photoshop and Mental ray to render.]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 09:59:49 +0000</pubDate>
	</item>
	<item>
	<title>SF Soldier High poly</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644833</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213935744_small.jpg"><br><br>High poly model of the soldier model. Was sculpted in mudbox. Zbrush to render.]]>
	</description>
	<pubDate>Fri, 20 Jun 2008 04:22:28 +0000</pubDate>
	</item>
	<item>
	<title>SF Soldier, Normal, Colour, Wire</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644452</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213870779_small.jpg"><br><br>Soldier model. I used Maya, Mudbox, Photoshop and Mental ray to render.]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 10:19:42 +0000</pubDate>
	</item>
	<item>
	<title>SF Soldier Wires</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644446</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213870603_small.jpg"><br><br>Soldier model wires. I used Maya, Mudbox, Photoshop and Mental ray to render.]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 10:04:10 +0000</pubDate>
	</item>
	<item>
	<title>M14 Vltor Mod stock wires.</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644782</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213919027_small.jpg"><br><br>M14 (More accurately M1A SOCOM II) With Vltor Mod stock. ]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 23:43:49 +0000</pubDate>
	</item>
	<item>
	<title>M14 Vltor Mod Stock</title>
	<link>http://chevymcgoram.cgsociety.org/gallery/644781</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/332564/332564_1213918868_small.jpg"><br><br>M14 (More accurately M1A SOCOM II) With Vltor Mod stock. ]]>
	</description>
	<pubDate>Thu, 19 Jun 2008 23:41:10 +0000</pubDate>
	</item>
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